Rulebook
HackwithMAIT 6.0
30th - 31st October, 2025
Innovative Tracks:
1. Communication Systems
2. Internet of Things (IoT)
3. Network Management & Monitoring
4. FinTech
5. Healthcare
6. AI & Generative Intelligence
7. Cybersecurity & Privacy
8. Sustainable Tech & Green AI
9. Open Innovation
Sponsored Tracks:
1. CompeteHub Challenge Track
Organised By:
Department of Computer Science and Engineering
Maharaja Agrasen Institute of Technology
General Rules
- HackwithMAIT 0 is scheduled on 30th-31st October, 2025.
- The responsibility of the components and the materials required for developing the prototype during the Hackathon lies solely on the participating teams.
- The entire idea need not be fully implemented however, the submission should be functional so that it can be reviewed by the judges.
- Entire team members should be present at the time of each qualifying round of the
- All the participants have to reach the venue 15 min before the reporting
- Its mandatory for each participant to carry College ID card for the
- Teams can use libraries, frameworks, or open-source code in their
- The developer/developers of the solution will have all rights and own the IP of the product. However, all code needs to be in public domain (open source) so that it can be evaluated by the judges.
- Internet will be provided, but it's a good idea for participants to bring their own dongles and data cards in case of technical
- Each round will be an eliminatory round in HackwithMAIT 0.
- Teams can be disqualified from the competition at the organizers' discretion. Reasons might include but are not limited to breaking the Competition Rules, breaking the Code of Conduct, or other unsporting behavior.
- Your code repository must be initialized at the beginning of Hackathon
- You can use resources such as Stack Overflow and
- In general, internet resources are allowed. However, direct plagiarism of ideas/code is not
- There is no restriction on the programming languages and platforms used to develop the
NOTE: There are no accommodations or transportation provided for students or mentors
Registration Rules
Team Formation:
- Each team would comprise of 2-4 members including 1 team
- All team members should be from same institute (multidisciplinary team members from same institute are allowed). Make sure you have the valid Id- card for reference.
- No team member is allowed to register under more than one team failing which, all the associated teams can be disqualified
Registration Platform:
- Registrations for HackwithMAIT 6.0 will only be considered valid when submitted through Unstop. We do not accept registrations through any other platform or method.
- All members of the team must create their profile and register under HackwithMAIT 6.0 through the following link: https://unstop> .com/o/PoQv3IG?lb=Naqy 5tp
- For a team to be considered for shortlisting, they must complete the task given in the response mail after their registration.
- Each team must register under only one innovative track and submit one project. If the project fulfills all criteria of the chosen track, the team will be eligible for prizes under that track.
- Last date of Team Registration is 12th October,
Idea Submission:
- The idea submission ends on 22nd October,
- The team must be registered in order to submit the
- The abstract of the idea should be submitted on the form provided along with all the mandatory details.
- Teams who have not registered or not submitted the idea will be automatically disqualified.
- Already implemented ideas can be used but extra points will be given to original and innovative ideas.
Judgement Rules:
Shortlisting of Teams and Ideas:
- Teams will be shortlisted for the Hackathon based on the abstract of the idea submitted at the time of submission.
- All shortlisted teams will be informed by the HackwithMAIT 6.0 team through registered email ID/ whatsapp number of respective Team Leader.
Judgement Criteria:
1.Innovation and Uniqueness
2.Importance of the problem solved
3.Practicality of the proposal
4.Presentation Skills
5.Quality of the product
6.Percentage of original proposal developed
7.Scalability
8.Communication
Based on these evaluation criteria, the team with maximum marks will be the winner.
Judging:
Eligible Submissions will be evaluated by a panel of judges selected by the HackwithMAIT 6.0 co-ordinating team. Judges may be faculty from MAIT or external, may or may not be listed individually on the Hackathon Website, and may change before or during the Judging Period. Judging may take place in one or more rounds with one or more panels of Judges, at the discretion of the HackwithMAIT6.0 organising team.
NOTE:
For the tracks sponsored by companies, it is important to note that they may or may not adhere to the rules and specifications outlined in the official rule book. Any deviations from the standard rules will be clearly communicated and clarified to participants before the commencement of the competition
Prizes For Track
Prizes:
- Innovative Track Prizes:
- 1st Prize: ₹15,000
- 2nd Prize: ₹10,000
- 3rd Prize: ₹5,000
- Sponsored Track Prizes:
CompeteHub Challenge Track: ₹20,000
Many more consolation prizes including vouchers and goodies.
NOTE :
1.The prizes for tracks sponsored by the company will be awarded solely at the discretion of the sponsoring company, based on their evaluation of whether the participants have met their specific requirements. It's important to note that in certain instances, the sponsoring company may choose not to declare any winners.
2. At the time of idea submission, team leader will be asked to choose between either innovative or sponsored track and hence they will be eligible for prize in only 1 of them
CompeteHub Challenge Track
An official sponsor track at HackwithMAIT 6.0 by ES Solutions.Build creative, browser-based multiplayer learning games that transform education into a competitive ,engaging, and fun experience powered by CompeteHub!
Prizes: ₹15,000 total prize pool -
₹8,000 (1st)
₹4,000 (2nd)
₹3,000 (3rd)
Additional rewards include digital swags, internship opportunities,and a feature on CompeteHub's community page.Cash prizes will be awarded only if the submitted solutions meet the quality and innovation standards set by the ES Solutions team.Leaderboard: Scores and remarks will be publicly visible on the CompeteHub community page, ensuring transparency and fair evaluation for all participants.Challenge: Design and develop a prototype for a browser-based multiplayer learning game. Pick from our suggested tracks or propose your own innovative idea aligned with gamified education!
For more information: https://competehub.essolutions.dev/hackathon
Terms and Conditions
Verification of Potential Winners :
The award of a prize to a potential winner is subject to verification of the identity, qualifications, and role of the potential winner in the creation of the submission
Privacy:
1. By participating in the HackwithMAIT 6.0 you consent to the use of personal information about you, by the Poster, Administrator, and Third Parties acting on their behalf. Such personal information includes, but is not limited to, your name, likeness, photograph, voice, opinions, comments and hometown and country of residence. It may be used in any existing or newly created media, worldwide without further payment or consideration or right of review, unless prohibited by law. Authorized use includes advertising and promotional purposes.
2. The duration of your consent is for a period of one year following the conclusion of the Hackathon and during further editions of the same. This consent applies, as applicable, to all members of a Team that participated in HackwithMAIT 6.0.
General Conditions:
1. Administrator reserve the right, in their sole discretion, to cancel, suspend and/or modify the Hackathon, or any part of it, in the event of a technical failure, fraud, or any other factor or event that was not anticipated or is not within their control.
2. Administrator reserve the right in their sole discretion to disqualify any individual or Maker it finds to be actually or presenting the appearance of tampering with the entry process or the operation of the Hackathon or to be acting in violation of these Official Rules or in a manner that is inappropriate, unsportsmanlike, not in the best interests of this Hackathon, or a violation of any applicable law or regulation.
3. If there is any discrepancy or inconsistency between the terms and conditions of the Official Rules and disclosures or other statements contained in any Hackathon materials, including but not limited to the Hackathon Submission form, Hackathon Website, advertising (including but not limited to television, print, radio or online ads), the terms and conditions of the Official Rules shall prevail.
4. The terms and conditions of the Official Rules are subject to change at any time, including the rights or obligations of the Maker, and the Administrator will post the terms and conditions of the amended Official Rules on the Hackathon Website. To the fullest extent permitted by law, any amendment will become effective at the time specified in the posting of the amended Official Rules or, if no time is specified, the time of posting.
5.If at any time prior to the deadline, a Maker or prospective Maker believes that any Official Rule is or may be unclear or ambiguous, they must submit a written request for clarification.
6.The Administrator’s failure to enforce any term of these Official Rules shall not constitute a waiver of that provision. Should any provision of these Official Rules be or become illegal or unenforceable in any jurisdiction whose laws or regulations may apply to a Maker, such illegality or unenforceability shall leave the remainder of these Official Rules, including the Rule affected, to the fullest extent permitted by law, unaffected and valid.
For additional queries
Email Address: This email address is being protected from spambots. You need JavaScript enabled to view it.
Himanshi Jain: +91 8929111955
Aviral Jain:+91 96546 42853
Ishi Gupta: +91 88104 14881
Mridul Rastogi: +91 87007 07051



